Home › Forums › XDC Gaming › Steam Games › TF2 Dedicated server
- This topic has 94 replies, 14 voices, and was last updated 17 years, 9 months ago by
Mugworth.
-
AuthorPosts
-
November 15, 2007 at 4:58 pm #61601
XDC_Wolf
Participantnah, you probably heard me curse as well, if it’s an admin command then it will show up as an admin command, it is irritating though but I’m not touching the config file, I will only get in trouble from pharty!
November 15, 2007 at 5:54 pm #61602Mugworth
ParticipantHi guys
Each map has a timelimit, and once that timelimit is reached the map changes (like in BF1942 if you had a timer) Possibly could remove the time limit, but not sure if all of the maps have round limits or not (they should have as its a map specific thing to have timers or round limits on them).
Another option which should be in place now as I turned it on the other day, was automatic map voting when there was 2 mins remaining where you can vote to extend the map or change in 2 mins to a new map. (see what gonzo said above)
November 15, 2007 at 5:59 pm #61603GoNz0
Participantyou can make a well.txt file and state in there the round time for that map alone, you can make custom configs per map using the map_name.txt per map etc.
November 15, 2007 at 9:06 pm #61604Beer_Monster
Participantyeah, i say we get rid of the time limits and map it round limits, say 3 rounds.
November 17, 2007 at 10:02 am #61605XDC_Wolf
ParticipantChanged a couple of things on the server, changed it to melee only deathmatch and saw that there was a min number for players for players before CTF could start (was a problem on one of the maps last night, guess other maps have their own defaults) to 0. Any suggestions for the map list, I notice we end up going back to dustbowl often!
November 17, 2007 at 10:03 am #61606XDC_Wolf
ParticipantChanged a couple of things on the server, changed it to melee only deathmatch and saw that there was a min number for players for players before CTF could start (was a problem on one of the maps last night, guess other maps have their own defaults) to 0. Any suggestions for the map list, I notice we end up going back to dustbowl often!
November 17, 2007 at 3:41 pm #61607itchinads
ParticipantI would say get rid of Mach, (always a stalemate), and Lazytown, (stutters alot).
Have a try of Turbine as a CTF replacement, tis possible to win.
November 17, 2007 at 3:54 pm #61608XDC_Wolf
Participantnew map list, moved things around a bit and added well CTF as it looked great last night and I have changed the min players for capture.
2fort
hydro
granary
turbine
gravelpit
ctf_well
dustbowl
wellNovember 17, 2007 at 4:48 pm #61609Mugworth
ParticipantLooking good wolf 😛
November 17, 2007 at 5:17 pm #61610XDC_Wolf
ParticipantThanks, new haircut. 😉
November 17, 2007 at 5:52 pm #61611itchinads
ParticipantLooks good-o, not playing Well and Granary back to back 🙂
Hope to be about tonight for some action!
November 17, 2007 at 5:53 pm #61612Mugworth
ParticipantExcellent get on there !
November 18, 2007 at 2:50 pm #61613XDCiNSANE
ParticipantAre you aware the server is offline? I did restart but then thought it might have been for a reason so I stopped it again..
Had following message prior to me starting/stopping it
05:06:50 clanforge_auto Failed to restart ( startup check )
November 18, 2007 at 2:54 pm #61614XDC_Wolf
Participantnot checked today, not offline for any reason I know of
November 18, 2007 at 10:02 pm #61615XDC Dutchman
ParticipantIt’s online, but nobody was playing. Stayed in there for about 20 mins but got kinda bored, well, very bored.
Jumped on a multiplay server and played some maps I hadn’t played before, one was called castle, can’t remember the other, but both great, apart from the whiney american kids playing on there and constantly using the voice comms -
AuthorPosts
- You must be logged in to reply to this topic.
