VS LMG rebalance incoming

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  • #20522
    Alzir
    Keymaster

    http://www.np.reddit.com/r/Planetside/comments/37njed/lmg_changes_coming_to_pts/

    Orion
    ADS modifier changed from 0.75 to 0.5
    Horizontal Recoil to from 0.2/0.225 to 0.22/0.22
    Horizontal Tolerance from 0.9 to 0.88
    Standing hipfire from 2.75 to 2.5
    Moving hipfire from 3.5 to 3.25
    Projectile Velocity from 570 to 540

    Betelgeuse
    ADS modifier changed from 0.75 to 0.5
    Horizontal Recoil to from 0.2/0.225 to 0.22/0.22
    Horizontal Tolerance from 0.9 to 0.88
    Standing hipfire from 2.75 to 2.5
    Moving hipfire from 3.5 to 3.25
    Projectile Velocity from 570 to 540
    Decreased Heat bleedoff speed by 20%

    Anchor
    Standing hipfire from 3 to 2.75
    Moving hipfire from 3.75 to 3.5
    Projectile Velocity from 600 to 570

    MSW-R
    Standing hipfire from 3 to 2.75
    Moving hipfire from 3.75 to 3.5
    Projectile Velocity from 580 to 550

    SVA-88 & SVA-88 GG
    ADS modifier changed from 0.75 to 0.5
    Horizontal Recoil from 0.2/0.225 to 0.2/0.2
    Horizontal Tolerance from 0.9 to 0.8
    Vertical Recoi; from 0.44 to 0.4

    Pulsar LSW
    Can now attach Extended Mag

    EM1
    Maximum damage range from 10m to 20m
    Horizontal recoil from 0.2/0.2 to 0.18/0.18
    Horizontal tolerance from 0.7 to 0.54

    T16 Rhino
    Maximum damage range from 10m to 20m
    Will now be able attach Soft Point Ammo (WIP)

    VX29 Polaris
    Maximum damage range from 10m to 20m
    Recoil angle from 17/20 to 17/17
    Will now be able to attach Flash Suppressor (WIP)

    Butcher
    Clip size changed from 150 to 100
    Ammo Capacity changed from 450 to 400
    Horizontal recoil Min/Max changed from 0.225 to 0.21375
    Reload (short) changed from 5.4 to 4.8
    Reload (long) changed from 6.2 to 5.8

    Guass Saw
    Moving Aim Down Sights CoF from 0.5 to 0.4
    Edit: Added Gass Saw change

    When I’ve tested these out I’ll let you know what I think but first impression is that they’ve not compensated enough for removal of 0.75 ads.

    #87104
    xdczigzag
    Participant

    It’s easy… Remove SMG’s and Shotties from heavies…Don’t need to nerf the orion or battlegoose, I mean without .75 ADS they are significantly weaker than the other LMG’s.

    Seems to me like it’s the constant whinging from other factions that have brought this change about..my guess is it won’t happen at all, unless they significantly improve other aspects of the orion, but then where is the faction specific difference? it can’t be all down to Spandex….

    #87105
    Alzir
    Keymaster

    I think it’ll happen re the 0.75, but you’re right about the smg’s and shotguns, and also that it’s come from community tears. The only thing is that I don’t actually think .75 ads was really that significant in terms of the gun performance, although it does definitely aid a little in survivability at times. The good news though is that this makes switching between the other factions easier in the long run, the bad news is that VS LMGs are starting to look like the worst of the bunch.

    Before we panic though bear in mind that I tested this out on test this morning and I found that the Orion, SVA, and BG were all noticeably more accurate. There seems to be a lot less deviation from the overall recoil pattern, which is itself more or less a straight line up. The only problem is that I checked the TR and NC LMGs on test as well, and they also seem a lot more accurate…however, in running this test there was perhaps a factor interfering with the result as I had mouse acceleration ticked as “on” on PTS, and off on Live. The interesting thing though is that test felt all round more accurate, and it felt less accurate when I turned accel off. Kizz just tried reversing his options in game as well and found that he could snap aim better with it “on” as well, and I’ve just finished the first session in a long time where I didn’t feel like there was a problem with my mouse. It may be placebo, but the current theory is that a recent patch may have inverted the on off command, so that on is now actually off. This also fits very nicely with what I was observing recently, as I had out of the blue started overshooting targets, however I’ve not seen anything on reddit about this, and it’s been a few weeks since I “noticed”, so I do kind of doubt my findings.

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