Battlefield 3 and the future.

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  • #83554
    Alzir
    Keymaster

    Yea that’s an idea. I could use certain words while abusing paddy as a code of sorts 🙂 It should fit quite easily into normal conversation.

    #83555
    airmessy
    Participant

    @Alzir wrote:

    Had been hoping to keep it simpler than that, but I guess I’m going to have to learn how to edit anyway, so yea will probably do that.

    I just found a way around it that works for me and i have no ts drawbacks. I put game sound and ts output through my speakers, ts capture is through my headset mic. Set ts to record w7 sound and record external output (my case its set to turtle beach headset mic). I did not click the record when i press space tho, it records all the time.
    Dont know how you have been doing it but try it that way or maybe try it with only record from the mic when you press your push to talk on ts.

    #83556
    Alzir
    Keymaster

    Does that not cause a lot of feedback when people talk over each other on ts?

    #83557
    Lammie
    Participant

    @Alzir wrote:

    Does that not cause a lot of feedback when people talk over each other on ts?

    Not if your in your own TS channel 😀

    #83558
    airmessy
    Participant

    @Alzir wrote:

    Does that not cause a lot of feedback when people talk over each other on ts?

    Only if you have your speakers loud enough to open your mic when you have voice activation on. Test it before you start, turn on voice activated and talk normally, turning voice activate tuner up until it is just under the threshold lvl of not turning on anymore when you talk.
    Then put the game on and get someone to talk. (while still having voice activate on) make sure the speaker volume is low enough not to open your mic up then you are fine. Can go back to push to talk or w/e you want then and you wont get an echo or feedback

Viewing 5 posts - 31 through 35 (of 35 total)
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