Alzir

Forum Replies Created

Viewing 15 posts - 601 through 615 (of 2,772 total)
  • Author
    Posts
  • in reply to: Old bits #84212
    Alzir
    Keymaster

    Yea put windows on the SSD, plus the main games you’ll be using. There should be plenty of space on it for the 3 games you listed above.

    in reply to: First impressions of Planetside 2 #83494
    Alzir
    Keymaster

    We’re playing on miller atm though the server’s been a bit laggy. We have xdc founded as an outfit, ajd most of us are on ts while playing, though there is good in game voip. Add Alzir as a friend and i’ll get you in our squad once I see you online. Do you have a microphone?

    Oh and i’ll not be on tonight so maybe try finding line if you’re trying it today.

    in reply to: Is this game for XDC? #84033
    Alzir
    Keymaster

    One of the biggest barriers XDC are going to have getting into this game is in overcoming the differences between PS2 and BF3. The two games are similar in that combat works essentially the same, you have classes, you have vehicles (although a lot more of them in ps2), and you move around in PS2 using exactly the same principles as you use in BF3 – never run around corners, know how to peak, always use the minimap and be aware of your surroundings etc. I’ve looked at some of the key differences below though, which I’ve had to struggle to overcome, so perhaps having this laid out in advance may be useful for anyone trying the game out for the first time.

    – First and foremost is the spawn system which is much more tactical, and if you are trying to set your own objectives, or a squads, the logistics around getting back into the battle after a death should always be high on your list of priorities. Be aware of this even in defence as if you’re pushed back to your spawn room in a base, it is game over for the defence when the opposition have you camped in the spawn room.

    – Secondly, the gun mechanics are essentially the same as in bf3, i.e. vertical and horizontal recoil, hip fire and ADS accuracy, however they’ll not feel as “clean” as bf3 guns, since there’s a lot more bullet deviation at range (for most guns). This is overcome when you adapt to new definitions of close, medium, and long range, and understand (as you do in bf3) how each gun operates at those ranges. Once you understand that long range in this game is essentially medium range in BF3, you’ll find your game improve dramatically. This doesn’t mean you have to wait until you see the whites of their eyes to score a kill, but if you consider what is long range in BF3 when playing assault, this is long range in PS2 for a sniper.

    – Thirdly, the unlock and resource system will result in improved performance on the battlefield, but don’t be concerned by “pay to win”, because my experience of unlockable weapons is that they perform specific roles better at the cost of something else, rather than providing you with a win button. There are some weapons which provide new functions, such as Anti tank and aircraft rockets, but these are easily unlocked through a few hours of play, as are the countermeasures.

    – Last but not least is the end game, there isn’t one. In BF3 you play a round and it finishes, in PS2 you have a constant battle, and you choose where you want to fight. You can think of each outpost as a BF3 map (they’re big enough), but when you win a fight, the battle doesn’t necessarily end. It may do for a few hours, or it may carry on for a few hours. You pick and choose when you enter or leave a fight, and always have one eye on what’s happening elsewhere on the continent, since it can directly influence what’s going on where you are. Also, be aware that the biggest fights are not necessarily where the best game experiences are to be found. Quite often you will find yourself unable to influence things when you’re in a fight involving a few hundred people, though it is still possible. Always look for a way you can influence things, even if it means going elsewhere, as this is were you’ll find the satisfaction in the game. Surviving, or succeeding against the odds, is also were I find a lot of enjoyment, as well as coping with the unexpected. Events in the game are entirely player driven, and you never know when you’re going to run into the next “holy fuck” moment.

    in reply to: Walking Dead on XBOX #82885
    Alzir
    Keymaster

    Don’t worry no spoilers here, just wanted to highlight again how awesome this game is. This is available on all platforms and it really doesn’t matter which one you choose for it, it’s not necessary to use a PC. This was like watching a movie, and an awesome one at that. The scripting and acting is spot on as is the directing. I cannot think of any other game that got me so emotionally involved as this. 10 out of 10, no question, and I would recommend this to anyone, except young children.

    I’ve run through Episode 5 this morning, and the only thing I’ll say about it, because I nearly missed it myself, is watch to the end of the credits.

    in reply to: WARZ #83934
    Alzir
    Keymaster

    Are his key’s 48 hour passes or longer? I’m off work this week so just jump on ts if you’re up for trying this, though the walking dead episode 5 is out tomorrow so it may have my attention initially.

    in reply to: 4 v 4 #84233
    Alzir
    Keymaster

    Both called ben, both sarcastic bastards 🙂

    in reply to: WARZ #83932
    Alzir
    Keymaster

    @crazy hippo wrote:

    @Alzir wrote:

    Try this before you buy mate.

    is there a trial system for it?

    Take up Max’s offer of a key, then give us a shout as I still want to try this with a few friends before coming to a conclusion.

    in reply to: Full Release Tonight 6pm #84178
    Alzir
    Keymaster

    Also, we think characters will now be transferable between different servers, but we’re going to start on “Miller” EU.

    in reply to: Full Release Tonight 6pm #84177
    Alzir
    Keymaster

    Thinking about heading out for the football as well actually though I reckon I’ll have it downloaded within the hour….oh decisions…

    Oh and for anyone planning on trying this, the dl is pretty hefty, weighing in at 6.8gb. Doc you might want to wait until month end or we could investigate a way to copy the files for you.

    in reply to: WARZ #83929
    Alzir
    Keymaster

    Try this before you buy mate.

    in reply to: Walking Dead on XBOX #82884
    Alzir
    Keymaster

    It took me until today to get hold of this, but my god this is one awesome game.

    in reply to: Alpha Squad #84199
    Alzir
    Keymaster

    They do have the magrider though, which chews balls.

    in reply to: Battlestar Galactica Blood and Chrome #84123
    Alzir
    Keymaster

    I hate when I find things like this early on and before the full series has been released, there are far too many cliff hangers. Suffer along with me though, episode 3&4 – http://www.youtube.com/watch?v=KXCnuArj4b8&feature=g-all-f

    in reply to: Alpha Squad #84197
    Alzir
    Keymaster

    lol and that’s the game right there!

    in reply to: Alpha Squad #84195
    Alzir
    Keymaster

    I’ll tell you how I get over the end game thing, I just want to fire me/us into the biggest challenge we can face. It’s a delicate balancing act between what I think we can do, and what we’re up against, but my god is it satisfying when you take or defend an area against the odds!? That’s what we should aspire to as our game, rather than worrying about an “end game” imho.

    The day I fought off 4 waves of enemies (one of them consisted of 12 players) attacking me on one of the secondary outposts (the towers), on my own, was the day I realised how good this game can be.

    Even with large assaults by the zerg, if you can fill the niche that needs filling most, you contribute disproportionately to the team effort, and that’s the challenge, not to mention the game!

Viewing 15 posts - 601 through 615 (of 2,772 total)