New maps, achievements, and a gameplay shift

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  • #17682
    Alzir
    Keymaster

    http://www.shacknews.com/onearticle.x/50709

    They’re bringing back badlands, which I don’t really remember, but a lot of the original maps were class 🙂 There’s also some change to the medic’s play, with them saying

    “It’s a large scale modification to the core of the game,” Walker hinted. “It’ll debut in a limited fashion through the Medic first, but it’ll be affecting all classes eventually.”

    As to what it might be there’s been nothing else said, but someone has come up with quite a clever interpretation saying that this could be a return of infections 🙂 “Affecting all classes eventually” being a pun.

    #64322
    XDCJuDgE-MenTaL
    Participant

    great news !!

    #64323
    XDC_Wolf
    Participant

    Badlands was a great map, lots of different levels and quite big, needed quite a few to be on the server to make it worthwhile playing though!

    #64324
    XDCJuDgE-MenTaL
    Participant

    after that update last night I have to say it’s very nice to not have to hold the mouse button to heal anymore and the zoom option out for the sniper is very welcome too.

    #64325
    Mugworth
    Participant

    Yeah I saw that looks quite good 🙂

    we got the updated version of Beetles admin mod on our server now and some custom sounds to play with 🙂

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