BF5: WW2???

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  • #87453
    XDCMADMAX
    Participant

    @Alzir wrote:

    Here’s some porn for MAX in the meantime.

    😀 😀 😀 😀 😀

    #87454
    Alzir
    Keymaster

    @________ wrote:

    I`ll give it a chance but lets be real, there will never be another 42 or Vietnam and whether this goes back to ww1 or ww2 it will still be a bf2 clone. 42 was insanely difficult to be good at and Vietnam more so. There was no sniping on the losing team and finishing top of the leaderboard, if you were pegged in your spawn point people were lobbing in grenades and firing a panzerfaust at your ras. when you were caught out on your own in the middle of nowhere on gazala, you were on your own.

    lets face it guys, we are old farts harking back to the times of no radar, no spawn room shields, no artillery strikes, no sprint, no teamspeak, no in game comms, no q chat, no commander, no spotting,(all this was missing and you still knew what your team was doing) no revive grenades, pixel aiming, roller ball mice, 56k and if you wanted to drop on a point you had to wingwalk on a spitfire.

    maybe ww1 is where we need to be.

    *edit* the main character in bf1 is from the future. *wink*

    pfft speak for yourself mate, I’m not an old fart yet 😉

    I’ve actually quite enjoyed the evolution of gameplay through different versions of BF, with maybe the exception of BF4 (though I didn’t play that because of the price and DLC nonsense). It took me some time to adapt to it, especially in BF3, but once I did I found them to be as much fun as 1942 and maybe even more so. I still recall many of the problems in 1942 though, like spawn camping (huge issue), impossible pilots and overpowered air, as well as a lack of squad play and an awful lot of lonewolfing compared to later versions. I understand the nostalgia and even a couple of years back when I picked bf42 up again for a while it was still fun, but I like the progress they’ve made 🙂

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