My lasting memory of this game was the constant sequence of play which went something along the lines of – fight, climb something, dive into some hay, be lost, climb something, dive in some hay, fight something, wander around endlessly trying to find something you missed which is required to progress to next stage, climb something, dive in some hay, wonder why this is entertaining?
Has it progressed any from this? Is there anything new to dive into from a great height?
Eh? Is that a dig in the PC vs console argument, because I’ve otherwise no idea what you’re talking about?
Actually this game did provide one of the better social experiences I’ve had on the Xbox, despite it mostly being us all in a room watching one guy playing. The banter over how shit the gameplay appeared to everyone, was quite entertaining 🙂