To build a level that plays great and reaches the level of balance we demand we need to work with it for well over 6 months. I keep saying this in interviews, a lot of the balance we put into games comes into the dev team playing the game over and over again, day after day. Playability at an early stage is key to get to a balanced and polished product.
LMFAO
i have only read the 1st para and had to post this! does he really believe that the past games were balanced! does he expect us to believe that they actualy play the games before dumping them us!
he seems to think that previous games were balanced!!!! where has he been