its feel is somewhat like wow as is the graphics. however thats about as far as it goes in terms of actual gameplay. wildstar is far more movement based with a limited action set rather than having hundreds of abilities you can only have 8 at any one time but can change them on the fly outside of combat.
interesting crafting – no scenario of “i have 100 iron, now go make 25 iron boots to level up”
varied content – solo, group (dungeons, adventures) and raids (20 and 40 man) PVP (open world, battlegrounds, arenas, warplots – 40v40 guild build death fortresses)
housing – sounds odd but they have created a really well done housing system that is fun
less good bits – some addons are almost required as they improve quality of life so much but over time i suspect they wil be incorporated into the main game. as a note addon makers have access to almost all the same things that the devs have and carbine have a dedicated addon support/dev team.
slithly confusing with quests etc – its not had years of streamlining to make things very clear as to where to go next etc. this isnt something that bothers me as i played eve at launch and there was a 5 minute tutorial that said mine this, shoot this, job done now go and play.
check out the website
http://www.wildstar-online.com/en/