Mugworth

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Viewing 15 posts - 181 through 195 (of 583 total)
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  • in reply to: Steam buddy list #61063
    Mugworth
    Participant

    Hello Erratic.

    When you log into steam, It pops up a window saying press this nice button to setup your steam id. if you did that then you steam id is the name you show up as on friends and in game. If you missed that, right click on the steam icon and choose friends. then yours should be at the top of the list with a link to open user control panel. do that and then click on the blue edit steam id link at the top. you will then have a profile page open.

    On that there is your current steam id. change it to what you want e.g (=XDC=Erratic-Space) choose your avatar (this appears on friends and in game score board) and some info then click apply and your done.

    ppl can add you as a friend by your steam sign up email address or your steam i.

    in reply to: Source Mapping #61970
    Mugworth
    Participant

    Also spunker found a tutorial on using that plugin when creating the textures.

    http://www.interlopers.net/index.php?page=tutorials&id=8219

    I also found how i go about including custom textures and so on in the maps .bsp file that you download ๐Ÿ™‚

    in reply to: Source Mapping #61969
    Mugworth
    Participant

    @XDC-snell wrote:

    get a few XDC referances in the walls about ?

    Theres a topic on the Rats forum about this.

    You dont need to do this when making the map. its a server specific thing.

    basically you log in as admin onto the server and spectate to the place where you want your banner/logo. enter a command that saves a file with the coords of your crosshair and then a logo/image/banner can be put there. when ppl connect they will auto download the images like theyt do maps and sounds..

    Its also map specific too for obvious reasons.

    Full details here. obviouly we want to do it fro TF2 not CS:S but it works the same way ๐Ÿ™‚

    http://www.beetlesmod.com/forums/viewtopic.php?t=3100

    So if someone wants to make some decals ๐Ÿ™‚

    in reply to: Source Mapping #61968
    Mugworth
    Participant

    Textures is definately the most help I could do with ๐Ÿ™‚

    Its all in the special format though, and they have to be the power of 2 also.

    I think I saw reference to a utility by valve, to take normal images and convert them ๐Ÿ™‚

    If you use Photoshop like me then theres this plug in to save the file as a .vtf http://developer.valvesoftware.com/wiki/Photoshop_VTF_Plugin

    I am not sure how new textures are included in a map, But I am sure it can be done from my previous experience of mapping, same with sounds and so on.

    On the previous map I build in quake 3 I had a nice brothel on it lol, with boards on the walls with nice women and a crazy tune playing in. (MP3) was funny as you could hear this sound coming from this buiding untill you went inside and you could hear it properly.

    Also there is a ton of textures used by TF2 and CS:S and HL2 I have access to also.

    in reply to: Hussers 5th birthday game #61947
    Mugworth
    Participant

    hehe, it was good, played el alamein, battle of the bulge and bocage. I left when it went to gazala as I was knackered by then lol. good fun though

    in reply to: Hussers 5th birthday game #61942
    Mugworth
    Participant

    Patch 1.6 full and 1.6.1 update. 260MB and 6.7MB respectively.

    It doesnt really matter for you insane lol, I doubt you will be playing ๐Ÿ˜›

    in reply to: COD 4 Review #61731
    Mugworth
    Participant

    @=XDC=JuDgE-MenTaL wrote:

    9800 PRO + new = old m8

    thats just about entry level for CoD4 it’ll sux.

    Required (minimum) Specs
    CPU: Intel(R) Pentium(R) 4 2.4 GHz or AMD(R) Athlon(TM) 64 2800+ processor or any 1.8Ghz Dual Core Processor or better supported
    RAM: 512MB RAM (768MB for Windows Vista)
    Hard Drive: 8GB of free space
    Video card: NVIDIA(R) Geforce(TM) 6600 or better or ATI(R) Radeon(R) 9800 Pro or better

    Well I played the demo on my 9800 (not pro) and it ran fine for me with my P4 3ghz.

    I now have a Radeon X1950XT and it is not that much better, except for better texture detail and a little bit of AA and AF on

    in reply to: Team Fortress 2 #60586
    Mugworth
    Participant

    Yes the game can be played many ways!

    in reply to: Lo All #61838
    Mugworth
    Participant

    There is no demo for TF2, its only รƒฦ’ร†โ€™รƒยขรขโ€šยฌร…ยกรƒฦ’รขโ‚ฌลกรƒโ€šร‚ยฃ15 off steam anyway!

    there is a SP demo of COD4 that is good

    in reply to: Team Fortress 2 #60580
    Mugworth
    Participant

    We going to see plenty of XDC’iers on this friday again! would be good, last friday was good fun with the Rats ๐Ÿ™‚

    in reply to: Team Fortress 2 #60581
    Mugworth
    Participant

    We going to see plenty of XDC’iers on this friday again! would be good, last friday was good fun with the Rats ๐Ÿ™‚

    in reply to: TF2 Dedicated server #61584
    Mugworth
    Participant

    Heh well I added myself as an admin to the admin mod and it seems to work ok, the farting bit is funny lol. same as you can slap ppl taking away their health haha

    in reply to: Team Fortress Sprays #61827
    Mugworth
    Participant

    Hehe, these are quite good!

    in reply to: Steam Orange Box #61871
    Mugworth
    Participant

    Heh yeah TF2 is definately good to play ๐Ÿ™‚

    in reply to: TF2 Dedicated server #61583
    Mugworth
    Participant

    Will have to try this map out and see what it is like

Viewing 15 posts - 181 through 195 (of 583 total)