Alzir

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  • in reply to: No Vanu were harmed in the making of this video #86635
    Alzir
    Keymaster

    Lol its not for everyone but ive listened to it enough now to be happy that i at least like it enough, although not the whole song tbh (too screechy). What music do you like though, i’ll pick something with your taste in mind next time (Gary that is, I see ben’s replied and I’m never going to find something I like going down that route :)). I forgot about that problem with the bars and still don’t know why it happens. Tbh I don’t even notice it until you draw attention to it, because it is pretty small. It may have something to do with the rendering quality or my native resolution not being suitable for 1080p but meh, are you seeing huge bars or is it bearable?

    in reply to: Happy Birthday =XDC= #86595
    Alzir
    Keymaster

    Waiting for more of a response before we look at that WET 🙂 Will probably aim towards the end of the month for that, to give people time to catch this post.

    in reply to: Happy Birthday =XDC= #86592
    Alzir
    Keymaster

    @________ wrote:

    re read it with my left eye shut and im happy woth wha I typed.

    lol it was a good effort 🙂

    To be fair to the others though we’ve had some trouble getting people into PS2, but it’s not for lack of trying or interest. For a start the people who have tried it with me don’t immediately see the attraction because it’s taken me a long long time to find a formula that works in terms of finding fights which don’t overwhelm new players. The classic example was about 5 months ago now when we had an 8 or 9 man XDC squad of noobs in the game on my recommendation after I thought I had finally found a suitable approach. Unfortunately that coincided with a patch which totally fucked up that approach and while we had one really good fight (from my perspective) we ended up stuck in the mother of all clusterfucks which was no fun at all, but we had to persevere with it for the benefit of an alert. I can’t remember what that specific change was but there have been others which make it incredibly difficult to pick a fight which will keep all people in the squad entertained. That particular night though it was either no fight or too much of a fight, and for the majority of the new players it was difficult to see what we were trying to achieve.

    It’s not all been the devs though as when we turned up for that night our comms were light years behind where they are now. Leading a squad is difficult enough but add to that entry level players and clusterfucks where you can’t hear yourself think and you have a nightmare scenario for anyone trying to showcase a game. It was further compounded by me taking a gamble on playing NC that night, which was chosen because both yourself and recoil had a preference for the faction and Alex was refusing to play VS, but it really is the hardest faction to get used to as a BF player, and I didn’t have the knowledge at the time to help people overcome what initially feel like cumbersome weapons. One of the best NC infantry players on cobalt gave me a tip on reddit recently which would have helped everyone that night, burst fire (and limit your movement much more when firing than with other factions), but even with that knowledge it would still have been against my better judgement which was to run the event as VS which has the most familiar weapons to BF3 players.

    Over the months I have also been too stubborn in my playing of all factions to the point that nobody was ever really able to get comfortable with one set of weapons before I’d drag them onto another faction and start them from scratch. Many did keep giving me the benefit of the doubt, coming back frequently but never really seeing what I see.

    ALL of that changed around June though, and despite SOE’s best attempts to throw us more curve balls with increased zergfests and recent performance issues, we have a core of XDC in PS2 sticking through problems and evolving our playstyle to the point I’m confident we can cope now with the vast majority of what the game throws at us. In the last month we’ve had myself, alex, paddy, ben, gary, steve, zigzag, my brother bakura, Ronathon, Occa, and Voo all playing with us. Not by any means as frequently as I’d like but people have different levels of availability, and we’re still having some difficulties when we end up with a bigger than normal squad because it’s hard to keep a fight challenging for the experienced players while not overwhelming newer ones. We also have trouble with communication with new players as the level of our squad play in PS2 has far surpassed ANYTHING we’ve done before in XDC and we’re on the same wavelength so often now that a new player can easily find himself detached from the group (especially if they die when the nearest spawn point is some distance away)….it’s a problem we still have to address, but at the same time we’ve had some great success with the majority of new players who’ve taken our advice and stuck through it.

    There’s still about half of active XDC who remain sceptical or are just too involved with other games to be able to devote time to this, and then we have the likes of Doc who just like shiny bells and whistles. You can’t please everyone, but it is a shame we don’t have more of them involved since we could really make a name for ourselves with them onboard. That said we already are though, because we are one of the few outfits on any server who try their damndest to fight outnumbered, and our success rate is impressive. We regularly take on the big name outfits on the server and I’m sure they know our tag by now because you always remember the guys who give you the hardest fight, and we are definitely in that category, even if we can’t match the scale of fight others can.

    Now I’m finished working full time the plan over the next month is to recruit directly from the ps2 playerbase which, if done correctly, will take us to another level and establish ourselves amongst the most respected groups in the game. That’s the goal, and others are welcome to join us, however from your point of view it’s unfortunate we’ve chosen VS. You should join us though and see how you like what we’re doing because if anything it’ll be a change of pace 🙂 The thing which keeps us going is the squad play though, so TS is a must, but you should be able to pick up what we’re doing pretty quickly and it really is worth it. Even for someone like me used to running solo or with large platoons, I am having the most fun I’ve had in PS2 with XDC backing me up, no matter how small our squad!

    When EA release a decent version of BF again, those of us playing PS2 now are going to wipe the floor with anyone who hasn’t got the comms and understanding we’ve developed as a team. It’s the first game where we have actually gotten our arses in gear and developed a team, rather than being a bunch of talented solo players trying to outdo each other on the final scoreboard 🙂 This is actually in essence why I love PS2, it keeps me sharp as a FPS player, and is massively improving the team play and squad leading skills of every single one of us involved. Those missing out are losing out, but hopefully we’ll be able to pass it on when the next big BF title hits the shelves.

    in reply to: Happy Birthday =XDC= #86589
    Alzir
    Keymaster

    @=xdc= magicker wrote:

    Happy Birthday us

    Any game we could interest you in for an event Andy?

    in reply to: Happy Birthday =XDC= #86587
    Alzir
    Keymaster

    @Gary Goat wrote:

    Wouldn’t mind a bit of Dayz or something. Standalone would be safer due to the lack of vehicles to explode our whole squad with. Not quite as fun though.

    Aye that’s the problem and dilemma, as well as to actually do it since regular DayZ servers are virtually deserted because of the hackers, however there’s a solution I’m looking at which may or may not be viable. I’ll be looking at it in more detail over the weekend though, just an idea atm.

    Open to other suggestions as well btw, and it’d be good to involve as many people across as many games as possible too. Speak up if you have anything to add too.

    in reply to: off on my hols….. #86542
    Alzir
    Keymaster

    Aye not bad. I’ve had a really busy summer but about to go back to a layabout lifestyle which means I’ll be available a lot more for gaming….as if I don’t waste enough time ;). We have an active ps2 group at the moment BTW, with an xdc squad on TS daily, so feel free to jump on a join us if you’re in need of something to do 🙂

    in reply to: iPhone 6 #86579
    Alzir
    Keymaster

    lol is there any rip off merchant you don’t support?

    in reply to: Hello From Canada! #86572
    Alzir
    Keymaster

    Great news turks, although sorry to hear about the engagement, poor guy 😉

    Get that PC sorted and come join us in PS2 🙂

    in reply to: Destiny #86577
    Alzir
    Keymaster

    oh is it due out on PC? Any idea when?

    in reply to: Need a volunteer #86448
    Alzir
    Keymaster

    Exactly, and people are now wondering what other grenades or projectiles c4 might be able to stick to 🙂

    Phoenix rockets apparently don’t work 🙁

    in reply to: Need a volunteer #86445
    Alzir
    Keymaster

    Sadly the ability to do this has been removed in the latest patch, however I noticed on reddit today that people are talking about this: https://www.youtube.com/watch?v=Snx06bgMk3I&feature=youtu.be

    and the possibilities it may lead to.

    Funny watch anyway 🙂

    in reply to: Swatting #86570
    Alzir
    Keymaster

    funny but so stupid, and american police are complete cocks.

    in reply to: UE4 Greatness #86567
    Alzir
    Keymaster

    Pretty impressive stuff, is that the engine you’re working on then? Is it possible to produce something of that standard on your own or do you need a team of coders?

    in reply to: Old Teamspeak 3 Server Details (OUTDATED) #85455
    Alzir
    Keymaster

    Our TS bill is due today but i still have to check the cheapest way to do this, so there’s a chance we may be offline line for a bit, and a good chance that the IP will change (given last years experience), so stay tuned to the forum and please pass this message on to others.

    in reply to: Bank Holiday Weekend and Double XP for members! #86563
    Alzir
    Keymaster

    @Occa wrote:

    Opened only like +100 flies to bottom/cocks etc and landed few small brownies. 😕

    edited for Paddy’s eyes only.

Viewing 15 posts - 256 through 270 (of 2,772 total)