COH Tactics

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Viewing 15 posts - 1 through 15 (of 46 total)
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  • #16393
    XDCMADMAX
    Participant

    Ok fellas, what tactics do you use to eliminate your opponent.

    #50979
    Mugworth
    Participant

    The use of Retreat is very valuable!

    saves that unit they almost certainly will get out and home, then u can strengthen them back up and send them back in. BUT they will have had combat experience and so will level up and gain veterancy making them betetr!

    seems to depend on the map you play really as tactics are so different!

    #50980
    VicJameson
    Participant

    No Mugs, you misunderstand. I think Max is looking for Hax he can use rather than tactics per se.

    😆

    #50981
    XDCsPUNKer
    Participant

    http://www.forumplanet.com/planetcompanyofheroes/forum.asp?fid=20471&p=4
    plenty of meat and taters there Max
    thanks to doc for posting it before 😉
    theres lots of tic tacs that we can suggest but I think the most important thing is when going allied to be aggressive as left alone long enough the axis just becomes too powerfull to deal with easily.
    And another note about the game the other night where i got kicked (grrr) be aware that although the m10s are cheaper they are a lot weaker than the sherman armourwise although they move a bit faster. if you are in a battle with a stug just circle round it as much as possible as his gun isnt on a turret 😉

    #50982
    Mugworth
    Participant

    so when u guys able to hjave a game?

    #50983
    XDCsPUNKer
    Participant

    if my girlfriend has her way…never 👿

    #50984
    XDCiNSANE
    Participant

    anoyance..

    why is it that when you render an enemy tank engine-less.. it can still move in a circle or even straight line?

    ideally if the engine is fooked.. you should be able to send troops behind it and take it out :/

    #50985
    Mugworth
    Participant

    lol I wondered that

    also there is bug with Panthers when they are on 5% health they can take 50+ hits to their front and not die!

    the rocket sherman is cool and deadly! but it had really long recharge for some reason. also it has a main turret but it doesnt work!

    #50986
    Lensman
    Participant

    Just got it this afternoon. Will play a bit for practice and hopefully be online in the next few days.

    #50987
    XDCsPUNKer
    Participant

    the calliope sherman is deff not for front line. It is in theory artillery and only has a machine gun for its defence. (it had the main gun in the 1st patch but mustv been deemed to powerfull) . those panthers can be a pain in the gnuts when they are almost dead and you aint doing nish to them. but a damaged engine means that you will be able to outmanouver him and bang him one in the tailpipe. dont forget that antitank guns have a better range on them than the tanks themselves and can really help back you up in a tank battle

    #50988
    dodge
    Participant

    Ive not got the game but Blackadder created his own guide on our forums.

    http://www.hussars.org.uk/CoH/CoH%20Guide.htm

    #50989
    xdc the doc
    Participant

    thats a good we ebeginners guide… do many hussars play? get em over here for some battles with XDC!

    #50990
    dodge
    Participant

    yes. Most of the hussars have it.

    #50991
    xdc the doc
    Participant

    nice1 – get em into our ts server and we can get some matches going – theres about 5 of us playing regular now (well 4 if you exclude spunker as he is now fully under control of his biatch.)

    #50992
    XDCMADMAX
    Participant

    cheers spunker, lots of good advice on there, just need to bring to practice.

    GG yesterday Mugs, BTW, although he did put up a good fight despite being 2vs1.

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