Alzir

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Viewing 15 posts - 1,201 through 1,215 (of 2,774 total)
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  • in reply to: Map Rotation #79836
    Alzir
    Keymaster

    @=XDC=iNSANE wrote:

    Have to say i really enjoyed metro in rush mode last night, it was intense and had some quality firefights, i for one would like this continue in the rotation.

    Have to say I was surprised by finding myself really enjoying it last night as well, particularly the last round which provided some classic moments. Following the evening server crash I also joined Space on a random Rush server and again was surprised to find myself enjoying the games. Some of the rush maps are wide enough to avoid that corridor feel of BC2, so we could maybe consider setting up a rush night from time to time, especially once everyone’s settled into the feel of the game. Oh and Damamand Peak has that epic skydiving stage on it’s rush version 🙂

    in reply to: Map Rotation #79835
    Alzir
    Keymaster

    I quite like seine crossing as a true BF map and wouldn’t mind two rounds on that as well. Next time the server’s empty I’ll reset the rounds for the ones mentioned…at least see how it goes.

    can we have some discussion about making them true Large scale maps. It only makes 2 extra cap points, but I think makes the maps more playable.

    I would love to do this as well, as was the case on our server with Kharki and Sharqui in the past, however EA have not yet made this possible on a 32 player server. I’ll make enquiries regarding the cost in upgrading our player count (we may need this anyway for fitting XDC on the server given how many of us are on my friends list again!). We’ll need to find a balance between the ridiculously manic 64 servers, so if everyone can try out some 40 and 48 servers when things are quiet, then venture an opinion, we can make a decision….maybe someone could bring Pharty out of retirement to create a poll 🙂

    in reply to: BF3 off the shelf PC #79541
    Alzir
    Keymaster

    If you need any help m8, message me on origin add Salzir as friend….or tell me what your name is

    in reply to: Nice games gents! #79867
    Alzir
    Keymaster

    That’s a ten four max, ten four.

    in reply to: Reserved Player list for the server #79949
    Alzir
    Keymaster

    Yea i’ll figure out the ingame message delay thing and add this in. So far the ingame messages have only been tweaked slightly from the default and reduced in frequency, given how the chat window obscures your view so much.

    in reply to: Wipers / Queeks ?????????????? #66535
    Alzir
    Keymaster

    I think the map listicle is about as definitive as it ever got 🙂

    in reply to: Wipers / Queeks ?????????????? #66533
    Alzir
    Keymaster

    @=XDC=Sprog wrote:

    I’m in contact with judgeh…..will try and get him to venture back……his connection is pants though so that stops him from joining us on a server so I think he has probably fallen in with some 56k kiwis

    Sadly anytime I’ve joined Judgeh through steam the lag is unbelieveable. Me connecting to him results in a 300+ ping normally, and he’ll have exactly the same problem connecting to us.

    in reply to: Spec me up Biatches!! #73119
    Alzir
    Keymaster

    I was surprised by this, and don’t completely believe it, but the internet says this http://www.youtube.com/watch?v=v7jO4gXqqL8

    I’d have thought you’d need a quad core at least to play this, as per EA’s recommended specs, but you may be able to get by.

    in reply to: FIFA 12 Highlights Thread #79291
    Alzir
    Keymaster

    😆

    in reply to: Map Rotation #79831
    Alzir
    Keymaster

    oh and could someone who’s been on throughout the rotation confirm whether this is working correctly – in particular has it switched to metro at any time?

    in reply to: Server pimpage #79780
    Alzir
    Keymaster

    Kahuna, by any chance have you guys found a 3rd party RCON program for admin that doesn’t kill the server?

    in reply to: BF3 PC Review #79618
    Alzir
    Keymaster

    Hate-
    screen clutter
    Bunny hopping
    Insta prone
    No class limits
    Real fast gameplay ( I’m old don’t ya know)
    59 bullets to kill someone

    I’m going to try and answer this for you honestly nom.

    The bf3 screen is not as cluttered as in BC2 when comparing spotting being on, but sometimes it does look cluttered with default settings (which we need to use atm on our server). It gets in the way, but for me it’s a minor grievance.

    Bunny hopping – I’ve been called a bunny hopper for jumping in response to being shot before, so this is probably about as contentious a definition as base camping used to be, but lets look at it from a technical point of view. I’ve seen people jumping around like a bunny but so far the hit detection system has kept track with it. There was a problem in bf2 as the game’s hit detection was shit, but it’s a lot better now and bunny hopping for me is not an issue in the slightest because I can normally aim to compensate.

    Insta prone – gone, along with swan diving. Added to this, it’s slower to move your view while prone, and it takes a significant amount of time to get back on your feet.

    Class limits – too early to comment on this. Class limits are always server specific though, and whether we decide to implement them depends on how we find the game balance. So far I can honestly say I’ve felt the classes are evenly balanced. I’ve not even been pissed off by sniper’s that much yet. Watch this space though as guns are unlocked.

    Game Pace – I’ve thought about this, and the game has changed in pace I think only in that the spawn timer is shorter than in bf42. That’s the only change as far as I’m concerned. Close quarter fighting is as fast paced as it ever was. You can still pick where you spawn, and you can still end up walking 600 miles to a flag (though the maps are much better these days). The pace of the close combat is different than engy vs engy in bf42 though, which was basically throw a spanner at each other until someone scored a hit. These days the engy gets a good gun and has almost overtaken assault/medic as my class of choice. My views aside though, you’ll find this game as pacey as BC2.

    59 bullets to kill someone – what can I say to this. I remember BF42 and my medic’s potato gun, and it took a lot to kill ppl sometimes. Learn to aim and it doesn’t take 59 bullets. It’s not realistic in that 1 or 2 shots puts someone on the floor, but it’s balanced nicely as a game. It doesn’t take a lot to kill ppl, and the game allows headshots, and the hit detection in that deptartment I’ve found to be good so far. If it takes you 59 bullets to kill and your aim’s good, you need to question your connection. BF42 was much worse than this, and I think this point has been mentioned due to how used you’ve become to RO.

    Loved defending caps in 42, nam & bf2

    So did I, and I loved attacking in equal measure. I have to say that defending by yourself has changed due to the dynamic they introduced, a few bf titles ago, that when contesting a flag, the side with more players takes it. You can no longer hide in a bush and block a cap, like in ’42. This changes the way you play generally, but there are still rare moments that you can pop up and kill the 3 or 4 enemies who’re in the process of capping. It’s harder than in BF42 though, and likewise it’s harder to attack solo. Overall the game promotes a lot more teamplay than older titles, and it really makes a difference being on ts…at least in how you perceive the teamplay 🙂

    in reply to: Changing Origin names #79675
    Alzir
    Keymaster

    I finally got around to trying this and it doesn’t let me change to Alzir as it’s already taken, which was why I ended up with salzir to start with. EA are really out doing themselves with this naming system I have to say. Why can’t they use unique numerical id’s to track stats and allow us to name ourselves whatever the fuck we want.

    in reply to: Time to die biatches #79807
    Alzir
    Keymaster

    @XDC_Wolf wrote:

    As if anyone would be so crass to point out typographical mistakes….

    You can never be too careful. Some arsehole called David turns up here every now and again, as a self appointed grammar and spelling policeman. I’m sure you’ll agree he’s a twat.

    in reply to: Time to die biatches #79806
    Alzir
    Keymaster

    It’s because you’ve not played them with us … i hope 🙂

Viewing 15 posts - 1,201 through 1,215 (of 2,774 total)