Alzir

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Viewing 15 posts - 1,156 through 1,170 (of 2,774 total)
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  • in reply to: What gun ? #80278
    Alzir
    Keymaster

    I haven’t quite managed to get over using the SCAR with the engineer kit, which you seem to play mostly, as I find there’s a significant drop in damage between it and the G36C. I have seen some people completely owning with the G36C though. For both of these guns I prefer the reflex RDS, which is the first scope unlocked, however I’m slowing trying out the IRNV sight and finding it quite useful as well.

    For assault I’ve just unlocked the F2000 but finding it difficult to use with it’s standard ironsights, so for a while at least I’m going to continue with the AEK, which is reasonable in close quarters, even without a sight attached. I had been using the UMP with RDS, which hasn’t been as badly nerfed as some suggest, but I do find it hard adapting to it’s damage output after any prolonged period of using the SCAR. This is partly why I’ve reverted to normal assault rifles.

    I’ve played less than 5 minutes as support, but I would probably equip a universal gun, like the UMP, until I’ve ranked it up enough to use that sniping cannon I’ve seen Paddy using. I’m proud to say I’ve not once spawned as a sniper, so can’t comment except that I’ve seen some good snipers (Gary goat for example) using te SKS and SV98 quite a lot. They seem to be what kill me a lot as well.

    in reply to: A guide to tank damage #80329
    Alzir
    Keymaster

    @bmstalker wrote:

    Says the tank whore 😀

    I have to say that I’ve yet to receive payment for my armoured services.

    in reply to: Jets getting improved in new patch #79972
    Alzir
    Keymaster

    While we’re at it, wtf is this derp thing? My brother thinks it’s hilarious when used in a sentence. He is a proper geek nowadays however I suspect stalker may also know the answer to this question.

    in reply to: The Carrier AA on Noshahar Canals #80222
    Alzir
    Keymaster

    @=XDC=Sprog wrote:

    Just one more way for me to peg out, and I haven’t experienced this one yet…..wouldn’t get too hot and bothered about trying to police it though.

    I would welcome the challenge of sneaking up on him and stabbing him right in the cunting throat !!!

    You can’t sneak up on him because he’s on the carrier and as doc aludes to, try and kill someone within a spawn area on an xdc server and be preparres for wrath. I actually agree with doc almost 100%, but I was also on the receiving end of this flak today in the most random positions on canals. I didn’t die but the us side having a minigun that covers a large proportion of the map is ridiculosly poor map design.

    I’m still taking beer’s side on this (how can I disagree with beer?) .

    in reply to: A guide to tank damage #80327
    Alzir
    Keymaster

    Maybe mike…i’ll try it. i’ve not hung around in a disabled vehicle long enough to experience what may be happening from the driver point of view. I’ve hardly used vehicles overall actually. I see them as death traps.

    in reply to: The History of Battlefield #80334
    Alzir
    Keymaster

    Jesus max, that’s not the five minute youtube video I was expecting. Brilliant though and a sure sign we’re addicted if you can sit through that. Never knew about that code name eagle game.

    in reply to: New Battlefield 3 fixes, Go Back to Karkand in Dec #80322
    Alzir
    Keymaster

    If you didn’t pre-order, you’ll be able to purchase it for $14.99

    That’s about the £10 we paid for preordering isn’t it?

    in reply to: A guide to tank damage #80324
    Alzir
    Keymaster

    Nice Ben, good to know the damage figures involved. I’d also like to see what happens to damage once the vehicle’s been disabled, as they seem to go into a kind of reinforced mode. I’ve seen Jeeps taking 3 or 4 RPG’s AFTER being disabled, and not blowing up.

    in reply to: Battlefield 3: Back to Karkand Gameplay Premiere Trailer #80312
    Alzir
    Keymaster

    Looking forward to it, but have to say they’re money grabbing bastards. “new weapons and maps” – the game’s just out!

    in reply to: Friendly Fire #80263
    Alzir
    Keymaster

    @xdc the doc wrote:

    Take the point re populating server… but once we have that sorted – get it off!!

    That’s got nothing to do with it. Try vanilla game, then decide what needs improved.

    in reply to: Teamspeak 3 Server #75711
    Alzir
    Keymaster

    We’re back up.

    in reply to: Teamspeak 3 Server #75710
    Alzir
    Keymaster

    There’s been an outage at the multiplay datacentre which has caused our TS server to go offline for the last hour or so. They’re working on it atm but since we’re getting close to peek hours, I’m posting so people know in advance. I’ll post again once the issue’s been resolved, however they said they’d reboot it and we’d have services back in 10 or 15 minutes, 45 minutes ago.

    in reply to: The Carrier AA on Noshahar Canals #80208
    Alzir
    Keymaster

    Well if it’s difficult, and line of sight is poor, then maybe it’s not major enough for us to take action on.

    in reply to: Please report rubber banding/lag issues here #80145
    Alzir
    Keymaster

    re the OP, Given that this only strikes during peak hours, I’ve decided this is my ISP rather than a persistent game issue. Trace route to google and win mrt also shows spikes along virgin media hops. It’ll be 3 weeks until I have a new ISP sorted 🙁

    in reply to: Friendly Fire #80260
    Alzir
    Keymaster

    I’m talking specifically about FF, not hardcore settings overall.

    I played RS remember, so I’m well aware of the thrill when you can potentially die to one or two shots. I prefer BF games to play along the same lines as BF42 though, but I’m sure we’ll have a HC discussion as well at some point.

Viewing 15 posts - 1,156 through 1,170 (of 2,774 total)